When you’re coming up with a metadata strategy for your content, you should start by developing a taxonomy, or a hierarchy used to organize metadata. A taxonomy will help shape your metadata strategy and make implementation of that strategy possible. In this follow-up post to … Read More
For some content developers—especially those using DITA for the first time—any features of DITA that go beyond the basics can seem intimidating. But sometimes, a special feature of DITA might be exactly what an organization needs to solve one of its content problems and save … Read More
Companies experience their greatest growing pains when expanding business to global markets. It’s an exciting time but can also be a rude awakening as differing local requirements emerge for both product and content. On the content side, keeping all of these requirements in check can be a … Read More
Over the past year or two, our typical XML customer has changed. Until recently, most XML publishing efforts were driven by marketing communications, technical publications, or IT, usually by a technical expert. But today’s customer is much more likely to be an executive who understands … Read More
Everyone wants to know how much an XML workflow is going to cost. For some reason, our prospective clients are rarely satisfied with the standard consultant answer of “It depends.” This post outlines typical XML projects at four different budget levels: less than $50,000, $150K, … Read More
Wondering about a transition from desktop publishing to XML publishing for your content? Check out our new business case calculator.
Your publishing workflow has been the same for years, but new technology, different customer requirements, and company growth are making you realize you might need a change. Your print-based processes won’t always be sustainable, and XML is looking like a possibility for the future. There’s … Read More
The basic idea of structured content—separate storage of content and formatting—is changing production workflows and, increasingly, content creation tools. In FrameMaker 12, Adobe joins the party on the tech comm side.
“It’s not about the tools.” Except when it’s totally about the tools.