When I first started as a QA tech at a small game company, I was immediately thrown into the QA test bed. It was a place where we could test production-ready content without being interrupted by ongoing development or server restarts. Functionality was well-documented and … Read More
In testing one day, I was running a set of sample content through the DITA-OT, and much to my consternation, the build was succeeding, but generating no content. The error log helped to ferret out the source of the problem; the preprocessor was attempting to … Read More
It finally happened. A part of your production pipeline has failed too many times, and everyone is in agreement: you need a hero.
Robert Anderson, one of the DITA architects, compared the transition from DITA 1.1 to DITA 1.2 to the difference between having a couple of drinks with friends and a huge party. The DITA 1.2 specification introduced broad changes in the form of new base elements, … Read More
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